Fall; or, Dodge in Hell (Shared AR interfaces using glasses)

Brief description

By around 20 years after Dodge's death, screens are mostly outdated as people use shared AR interfaces enabled by their glasses. A few different situations are described where these AR interfaces are used. Most are like that described in the first pull quote (p 179), where a group of people view a map, a model or other material together through their AR glasses. The other, and very significant use, is the visualisation of the Landform or the Land, that is, a visualisation of the digital world the digitised versions of the dead inhabit. This is described as being viewed through AR glasses, and the second pull quote describes its first launch at a selective conference by Sophia, Dodge's great-niece, and her collaborator.

The AR technology is described in quite a matter of fact way, but the visualisation of the world of the dead obviously entails a lot of more metaphysical subjects. The visualisations improve radically over time, so that everyone on Earth can check in on the  Land and follow its changes, almost as though it is a TV drama. This is also intentionally used for marketing the scanning and uploading of the dead. 

Pull Quotes

The ancestral home of the Forthrasts was situated in the northwestern quadrant of Iowa: a two-hundred-mile-wide quadrangle defined by Interstates 80 and 90 to the south and north, and 29 and 35 to the west and east. It was now being displayed in miniature, superimposed on a coffee table in an eating club at Princeton University, visible only to Sophia and to the friends she had shared it with: Phil, Julian, and Anne-Solenne. They could see it as long as they were wearing their glasses. They were planning a summer road trip. 

Stephenson, Neal. Fall; or, Dodge in Hell (p. 179). William Morrow. Kindle Edition. 

 

“We asked ourselves, if the memory in the NMA isn’t organized—isn’t used—like neural network memory, then just how is it used? What does it look like?”

“And our answer,” Matilda said, “is that it is used in a spacelike way. It is being used to keep track of a fictional or virtual space with permanent characteristics.”

“Like graph paper?” someone asked. Their tone was not so much skeptical as confused.

“Like a spatial manifold. For which graph paper is a metaphor,” Matilda said. “Because we have access to a vast amount of data, we can say much more about the structure of this space. About what is in it. Sophia and I have brought you all here to show you the results. If you would now please all back up, making a clear area in the middle of this space, I will turn on the spatial simulation so that you can see it.”

The attendees somewhat noisily went into motion, picking their bags up off the floor and shuffling away from one another, clearing a space that grew larger and larger until they were standing around the edges of the court in a ragged oval. Sophia and Matilda had remained closer to the center, standing near midcourt. Matilda’s hands moved in front of her as she worked with some sort of virtual user interface that was only visible to her.

A graph-paper pattern appeared superimposed on the floor. “Just a test pattern,” Matilda said. “Now, the point cloud.”

In one instant, several million motes of green light appeared in the space above the tennis court.

Even though the points were all the same color, and not connected to each other, they were immediately recognizable to the eye as together representing a landscape. In some places, mostly around the edges, the green points were on the floor. In others, in the interior, they were perhaps waist high on a typical person’s body. So the general sense—once everyone had had a few minutes to walk around and view it from different angles—was that they were looking at a three-dimensional terrain map of an island or a continent, bounded all around by the sea, with high land in the middle.

“Ireland,” someone declared.

“Much too mountainous!” someone else scoffed. “Just possibly the Isle of Man? It has a mountain in the middle.”

“This is far larger than that, if you look at all the rivers, the mountain ranges,” said a third. “I’m going to say the North Island of New Zealand? Hard to tell unless we get a ladder and look straight down on it.”

“This is no place that exists on Earth,” said a man speaking in a mild tone of voice but with a calm authority that brooked no argument. Heads turned toward a bald-headed, shaggy-bearded man, who looked to be in his sixties. Through most of ACTANSS 3 he had made a habit of sitting quietly in the back of the room, sans wearable, sometimes paying close attention and sometimes humming to himself as his mind apparently wandered. Through most of the current presentation he had shown a kind of mildly amused boredom, as if finding the subject matter too infantile for words, but when the landscape had appeared in the middle of the room he had been galvanized, and had practically knocked one person over while striding through the point cloud to focus his attention on an interesting feature.

“Pluto’s correct,” Sophia announced. “This doesn’t match against any known—”

“There’s no way that it could. That is obvious by inspection,” Pluto announced. Sophia turned to glance over her shoulder at the bemused Matilda and winked at her as if to say, I told you so! Then she said to Pluto, “Would you like to explain what you mean by that?”

“It’s impressionistic. Not a physics-driven map. The alluvial formations are all wrong. These mountain valleys are V-shaped rather than U-shaped, as they ought to be—no understanding of how glaciation shapes them. The mountains are just high places in the landscape—they have no history. No exposed sedimentary layers, no evidence of volcanism.” Pluto snorted. “This is programmer art. It reminds me of the first maps of T’Rain that Dodge sketched, when he was trying to recruit me.”

“That’s a compelling statement,” Sophia said.

Pluto realized that everyone was listening to him and clammed up.

Stephenson, Neal. Fall; or, Dodge in Hell (pp. 369-371). William Morrow. Kindle Edition. 

Work that the situation appears in

Title Publication Type Year Creator
Fall; or, Dodge in Hell: A Novel Narrative, Novel Neal Stephenson
Who does what?
Machine P.O.V
Not machine P.O.V.

Authored by

UUID
b004b241-f133-4d63-8b2e-610b5a05c5e5