Shutter (game)

Publication Type
Technologies referenced
Description (in English)

The player controls a small remote controlled drone equipped with a camera, and the mission is to investigate strange events in a mysterious house. During play, the player is in contact with an engineer from Dispatch who says where to move and what to take photos of. This person watches it all unfold through the CCTV system in the house. The photos the drone takes are uploaded and reviewed by what's apparently a team of software engineers. Based on these, the drone is upgraded with different camera modes, such as night vision and "spectral vision" (infrared).

Pull Quotes

We need you to monitor our client's cabin with our "R.A.V.E.N. Shield" product (Remote access view of environment and navigation system). Our client just purchased the property, and has been getting a lot of complaints from the neighbours about break-ins, noise issues, and grafitti. Try to get a photograph of the culprits.

Situation machine vision is used in
- Should have something like "mystery" on topics. -R
- No discernible traits for the operator, so I tagged them as the Entity User. -R

Authored by