Machine Vision Knowledge Base
This database collects information about games, art and narratives that use or represent machine vision technologies. Our aim is to trace connections, similarities and differences in the ways machine vision is invoked culturally and aesthetically. You can follow trails through the material by browsing through at the themes each work deals with, or the technologies they use and reference, or the attitudes shown towards machine vision. Or you can trace the ways different kinds of protagonist (human, machine, child, adult and more) engage with machine vision.
The Machine Vision database is developed by the ERC project Machine Vision in Everyday Life: Playful Interactions with Visual Technologies in Digital Art, Games, Narratives and Social Media. It is currently (2019) in development, and is changing daily.
Machine Vision Situations
|Situation||Brief description||Aesthetic Characteristics|
|The Hunger Games (Katniss Destroys Arena)||
In the second book/movie, lightning strikes a tree at a regular time each day. Katniss shoots an arrow connected to a wire connected to...
|The Hunger Games (Peeta's Camouflage)||
Peeta is an expert cake decorator, a skill that annoys Katniss, but that saves his life when he is badly wounded and camouflages himself...
|Death Stranding (PCC 3D printer)||
The Portable Chiral Constructor is a 3D printer for structures such as bridges and watchtowers.
|The Hunger Games (Night Vision Glasses in Games)||
A few night vision glasses are in the Cornucopia at the start of the games. Katniss found a pair in the backpack she grabbed, but she...
|The Hunger Games (Night Vision Glasses in Daylight)||
After blowing up the food that the Careers had stashed, Katniss is too weak and deafened by the blast to run, and hides in bushes all...
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