Detroit: Become Human

Description (in English)

"The plot follows three androids: Kara (Valorie Curry), who escapes the owner she was serving to explore her newfound sentience and protect a young girl; Connor (Bryan Dechart), whose job is to hunt down sentient androids; and Markus (Jesse Williams), who devotes himself to releasing other androids from servitude. They may survive or perish depending on dialogue choices."

"Detroit: Become Human is an adventure game played from a third-person view, which is subject to a set and controllable perspective. There are multiple playable characters who can die as the story continues without them; as a result, there is no "game over" message following a character's death. (...) Via quick time events and dialogue decisions, the story will branch out depending on which choices are made. These can be viewed in a flowchart during and immediately after a given chapter; the player can rewind to certain points in the story to reshape decisions in the event of regret. Certain scenes feature countdowns, which force the player to think and act quickly."

"Obtaining clues by highlighting and analysing the environment with augmented vision allows Connor to reconstruct and replay events that occurred before. The more information Connor collects within an allotted time, the greater the chance of success in deciding a course of action. Markus has the power to grant androids free will and calculate the outcomes of certain acts."

- Detroit: Become Human Wikipedia, retrieved June 5, 2019

Notes
The sentiments can be anything based on the playthrough, really. -R

Authored by

UUID
8a21343a-bcb4-4736-aa10-ac11ab199dd0