Displaying 101 - 120 of 142
Do Not Feed the Monkeys
Dirty Computer
Content type: Creative Work
Publication type: Narrative, Music video
Topics: Companionship, Free will, Identity, Inequality, Playful
deus X mchn
Deus Ex: Human Revolution
Content type: Creative Work
Publication type: Game
Topics: Conflict, Cyborgs, Hacking, Physical violence
Detroit: Become Human
Content type: Creative Work
Publication type: Game
Topics: AI, Conflict, Consciousness, Empathy, Free will, Identity, Inequality, Labour, Race, Robots/androids
Demonstrate
Deadpool 2
Daemon
Content type: Creative Work
Topics: AI, Autonomous vehicles, Crime, Economy, Hacking, Inequality, Physical violence
Cyberpunk 2077
Content type: Creative Work
Publication type: Game
Topics: AI, City, Competition, Consciousness, Cyborgs, Hacking
Clandestine
Change Return
Content type: Creative Work
Publication type: Narrative, Online video
Topics: Animals, Automation, City, Companionship, Dystopian, Robots/androids
Cam Boy
Content type: Creative Work
Publication type: Narrative, Music video
Topics: Identity, Labour, Sex, Social Media, Surveillance
Brooklyn Nine-Nine: The Fugitive Part 1
Content type: Creative Work
Publication type: Narrative, TV series or episode
Topics: Competition, Crime, Playful, Surveillance
Black Mirror
Content type: Creative Work
Publication type: Narrative, TV series or episode
Topics: Companionship, Dystopian, Inequality
Big Hero 6
Content type: Creative Work
Topics: AI, Companionship, Empathy, Family, Robots/androids
Big Brother Is Shaping You
Better Than Us
Content type: Creative Work
Publication type: Narrative, TV series or episode
Topics: AI, Consciousness, Family, Inequality, Robots/androids
Beholder
Content type: Creative Work
Publication type: Game
Topics: Conflict, Crime, Dystopian, Inequality, Surveillance
Behind our Irises
Content type: Creative Work
Publication type: Narrative, Short story
Topics: Free will, Labour, Race, Surveillance
Batman: Arkham Knight
Content type: Creative Work
Publication type: Game
Topics: City, Conflict, Crime, Identity, Physical violence, Surveillance, War